So this morning I leveled up to Staff Sergeant Ying…

And got called a “fuck” for my incredible lag, since I installed this wireless myself and it’s as stable as an elephant on a beach ball on a toothpick on loose gravel. I guess that should be a compliment, to be called a fuck. I shot him half a minute later. Crude bastard.
I would post some images of my progress from FYP but I’ve come across a very horrid and potentially life-threatening situation. When maya flashes me the error:
mental ray: got 8 satellite CPUs.
mental ray: out of memory
mental ray: out of memory
mental ray: out of memory
mental ray: out of memory
mental ray: out of memory
mental ray: out of memory
mental ray: got 8 satellite CPUs.
mental ray: got 8 satellite CPUs.
MEM 0.3 fatal 031008: can’t allocate 16480004 bytes.
MEM 0.3 fatal 031008: can’t allocate 16480004 bytes.
MEM 0.3 fatal 031008: can’t allocate 16480004 bytes.
MEM 0.3 fatal 031008: can’t allocate 16480004 bytes.
Then fail to render anything at all. And I’ve been trying periodically for the past 3 hours. It’s bloody irritating.
Now, from what I gather off the ever-reliable cg forums, it seems like running a scene in maya takes up 400mb of ram. Rendering can take up to another 1G depending on the amount of texture information used in the texture nodes. Then there’s the photon emissions from my lovely final gather shaders set up everywhere.
I can’t do diddly squat.
Just when I fixed my batch render problem too.
I have a 4G ram, a top notch graphic card, two hard drives, a virus-free computer, fully opened chakras and a bottle of Essence of Chicken. What am I doing wrong?!
Bah. Screw this. I’m going to sleep.
Maya is going to be a cuss word really soon…
-edit-
Apparently, quite a few people are searching the net for an answer to this Maya connundrum. Here is what I did to solve it.
If you get the error MEM 0.3 fatal 031008: can’t allocate 16480004 bytes, it probably means you have another Maya render window going on invisible in the background. Open up the Task Manager (for windows) and you’ll see you have another Maya render window going on unseen. Stop that application, and rerun the render. It should work fine after that.
All else fails, save, quit, and restart maya to clear the entire thing.







